Windows
Version 2.9.2 — 90 Mo. Windows 10 and 11, 64-bit. Installs for the current user, no administrator rights needed.
Download for WindowsOne app, the whole library. Each game opens in its own window, keeps its size and its session, and counts your playing time — no browser in the way.
The launcher is free, with no account and no advertising. It weighs about a hundred megabytes — most of it the rendering engine it ships with.
Version 2.9.2 — 90 Mo. Windows 10 and 11, 64-bit. Installs for the current user, no administrator rights needed.
Download for WindowsBuilding for macOS requires a Mac — it is coming. Meanwhile the games install to the Dock straight from Safari.
SoonThe AppImage will ship alongside the macOS build.
SoonThe launcher is not code-signed yet: Windows and macOS will show an “unknown publisher” warning the first time. That is expected, and signing will come.
The games are the same ones — the web versions, updated continuously. The launcher changes how you reach them.
All four worlds in one place, with their current state: online, being played, or still on the workbench. The catalogue updates itself — a new game shows up without reinstalling anything.
Villopia opens wide, World Blocks and Tradopia in phone shape. Every window remembers its size and position, and keeps its session: no signing in again on every launch.
The launcher counts the hours spent on each title, the number of launches and the date of the last session. It all stays on your machine — nothing is sent anywhere.
Full screen with F11, reload with Ctrl+R, back to the library with Ctrl+Shift+L. Outside links open in your usual browser, never inside the game window.
Our three live games are installable web apps. No store, no 200 MB download: the icon lands on your home screen and the game opens full screen, with no browser chrome.
Open the game in Safari, tap Share then Add to Home Screen. Safari is required: on iOS, other browsers are not allowed to install a web app.
Open the game in Chrome. An Install app prompt appears at the bottom of the screen; otherwise use the ⋮ menu then Install app.
Everything below comes from the public repository: these are GitHub's own counters, not estimates. The launcher itself sends nothing back — sessions and hours played stay on each player's machine.
Published versions
SHA-256 checksum
79c7ce9857a21ac3fad8767b0a3af4cdbe0a1a16d668adba3fa978ad0c96e640
No. The games stay hosted online and update continuously — you always play the latest version, with no patch to install. The launcher is the window, not the game.
Yes, to play. The launcher tells you which games are responding before you click, and it checks again on its own when the network comes back.
Yes. Code signing costs a yearly certificate we have not bought yet. On the SmartScreen notice, click More info then Run anyway.
No, they are two separate sessions. If you have an account on a game, sign in once inside the launcher: it will keep the session afterwards.
No. Playing time, window positions and language are written to a file on your machine. No statistics are sent to Ludopia.