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Live · villopia.app

Villopia

Cookie Clicker meets SimCity — and your city becomes your business card. Everything you buy shows up, your city has a public address, and every visit makes it produce more.

Idle · Tycoon Isometric Mobile-first Free to play FR / EN
In pictures

The game, as it is

Screenshots taken on villopia.app, during a run played from an empty plot. No retouching, no mock-ups.

How it works

A city that works for you, even at night

Villopia is an accumulation game, but nothing in it is abstract. Every building you buy is really placed on the map, connects to the road network and changes the skyline of your city. Production continues once you close the tab : coming back is always good news.

  • One purchase, one visible building. No invisible counter, no line in a table.
  • Your city has a URL. Share it : visitors make it produce more.
  • The road network matters. A connected city earns more than a pile of buildings.
  • Prestige resets the counters — and unlocks a new era.
Found my city
Prestige eras
0Target held on mobile
0Automated tests
0Entries in the dock, no more
In the game

What is waiting for you

01

Build

Dozens of buildings to place on an isometric grid. Every placement changes production, the neighbourhood and the skyline.

02

Bring people in

Your city is public. Every visitor triggers a production bonus — the viral loop is a game mechanic, not a share button.

03

Move up an era

Prestige wipes the city but keeps the legacy : permanent multipliers, new eras, new buildings. The second run goes further, faster.

04

Climb the divisions

Bronze, silver, gold : leagues rank mayors by their real output, with regular renewal rather than a frozen podium.

05

Gems, never an unfair edge

The premium currency speeds things up and personalises. It does not buy someone else's place in the ranking.

06

Playable with one thumb

A four-entry dock, a sliding shop drawer, a single 84 px header bar. Everything is within reach of one hand.

Release notes

The latest updates

Villopia ships continuously. Here are the three latest versions deployed to production.

v0.79.0

Starting over should not feel like starting over

An era wipes the city and keeps the bonus — everything then looked the same, and that repetition is what wears an idle game down. The sky now shifts hue with each era, through a bounded offset of the existing palette: the original harmony holds by construction and the series never runs out. Era 0 is exactly zero offset, so the validated palette stays untouched.

20 August 2026
v0.78.0

The shop, in two tabs

It piled the balance, six spending offers, the pack grid and three legal paragraphs into one column: everyone walked past what they were not looking for. Spending comes first — the tab that shows what gems are for is the best argument for buying any.

20 August 2026
v0.77.0

Three tabs, not five

Five panels were stacked up — identity, statistics, land, framing, sealed cards. The split now follows what the player came to do, not the order in which the code created them.

20 August 2026
The full studio journal
Frequently asked

Before you start

No. Villopia runs straight in the browser, on mobile as well as desktop. An installable version on the app stores is planned for later, without rewriting the game.

Yes. The game is playable free from start to finish. Gems are optional : they save time and unlock cosmetics, never an advantage over other players.

The city keeps producing. That is the point of an idle : coming back should always be a pleasant surprise, and offline progress is computed on the server.

Yes, and that is the heart of the game. Your city has a public address ; every visit triggers a production bonus. Public profiles only expose the nickname, avatar and progression.

It is playable and deployed, and it keeps moving : the archipelago, new eras and cosmetics are on the roadmap. Updates ship continuously.